One Night Stand: Intro
My Stuff
Contact Me
So, you’ve been thinking about writing a game.  Or maybe “thinking about” is too strong.  Maybe you have just had a little nagging idea in the back of your mind for awhile.  Or maybe you’ve never really considered it at all but now that I mention it, it might be kind of cool to do.

Well, why don’t you?  Let me answer that one for you.

1. I don’t have enough time.
2. I don’t have any good ideas.
3. I don’t have any idea how to program anything more complicated than my VCR.
4. No habla Ingles.

I can’t help you with that forth one but I can help with the other three.  Follow me and I’ll show you how to write a One Night Stand.

Let’s start with a definition.  What exactly do I mean by One Night Stand?  This type of game (also referred to as “A Night With” as in “A Night With Troi”) is the simplest of all game types.  You typically have 1-3 rooms, a few objects, and one character.  That’s it.  There is a reason why several of the first AIF games released were of this type.  They are easy to write, easy to program, and a great way to get your feet wet.  Let’s go back to those reasons we aren’t writing a game and see what happens.

1. I don’t have enough time.

You don’t really need a lot of time.  This type of game can easily be written on weekends or even during lunch breaks at work.  I speak from experience because I have been known to bang out more than a few paragraphs myself over my ham sandwich and fritos.

2. I don’t have any good ideas.

Again, you don’t really need one.  These types of games don’t have much in the way of a story, no puzzles, no plot twists.  What you have here is one girl (or guy) and some sex.  All you need to figure out is who that person is.

3. I don’t have any idea how to program anything more complicated than my VCR.

That’s what I’m doing here.  I’ll show you all you need to know to get your game into playable shape, but don’t worry about that part yet.  The first few steps involve just getting something down on paper (or it’s electronic equivalent).  We’ll get to making it play soon enough.

Is what you are about to read the only way to write a game?  Of course not.  Is it the best way?  Probably not but if you follow along and do the steps as they are laid out I guarantee you will end up with a finished game.  Something that you can put your name on (or at least your pseudonym of choice), something that people will download and play and enjoy, all because you took the time and effort to create something out of nothing.

Let me just give a brief word on the programming here.  There is nothing about programming in the first three parts.  This may seem a bit strange but I think that getting some text down will help to give some focus once we get to the programming.  The last two parts are a very basic indroduction into Inform 7, concentrating on just the aspects you will need to write this first, very simple game. With the help of this tutorial I don’t think it will be a problem to learn enough basics to write a game of this complexity.  I am also writing a very simple sex extension that I will offer to anyone who wants to use it.  If you don’t know what this is, don’t worry about it.  Basically, it’s just something that you can add to the game that will handle all the basic sexual commands, which is probably the most complicated thing that anyone will be doing in a game like this.  By the time we get there, you will have a large chunk of the text already written and can use it with whichever program you like so if you decide that Inform is not your cup of tea, it still won't be wasted effort.

So are you interested yet? A bit intrigued?  Wondering if you might be able to pull something like this off after all? Here is what you do. You could just read straight through all the parts. It will give you some general ideas and help you along a bit so that you might just get a game out it. However, what I am offering goes quite a bit beyond that.  Let me know that you are following along and I will work with you one-on-one via e-mail with your specific game. An offer like this at your local community college could cost you dozens of dollars but for a limited time I am offering the complete “How to Write a One Night Stand” course absolutely free.  Order now and you’ll receive this state of Kansas Jell-O mold at no addition cost.  

How to get the most out of this tutorial

Probably the most common reason why someone starts writing a game and never finishes is frustration.  Even in a game this small you will get frustrated at times.  It helps immeasurably if you have someone to talk to about it, to bounce ideas off of, to answer the questions that come up.  I am offering to be that person for anyone who would like to participate.

What to expect from me

1. Answers – You are going to have questions as you go along, ask away and if I don’t know the answer, I’ll find out for you.
2. Feedback – Some people like to keep everything to themselves while others want feedback every step of the way.  I’ll give you as much or a little help as you want.  Just let me know.
3. Confidentiality – Any information that you share with me about your game will be discussed with NO ONE unless I get your permission to do so.

What I expect from you

The only request I have is that if you tell me you are writing a game and then change your mind, let me know so that I’m not still expecting to hear from you.  I can’t force anyone to finish a game and wouldn’t do it even if I could.  I can offer support and technical advice but the desire to finish has to come from you.

How to contact me

If you are coming along for the ride please let me know.  Even if you don’t really want any help it would help me to know that someone is reading this and finding it (if not helpful) at least interesting.  Just click the contact me button to find out how to get in touch with me.

Go to Part 1
Home | My Stuff | Resources | Links | Contact Me